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Block & Chain Game Studios Weekly Wrap Up February 8, 2019

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Halo-Devin

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Block & Chain Game Studios

Weekly Wrap Up

February 8, 2019

 

Blockfight Update

As we were working to integrate Ethereum into The Cage this week, we encountered a bug in the core Web3 code. Web3 1.0 beta has an issue in parsing bytes32 parameters for sending to Smart Contracts. Since we use bytes32 to save gas, this obviously became a problem. And given the rather cryptic error, it was quite a pain to track down what the culprit actually was. The Web3 maintainers have been made aware, as it has a very broad impact. Maybe we should get a commission for our services...

Fortunately, the team was able to work around the issue and we’re performing our final tests on the system. This does mean Blockfight will come out next week, however. We will keep you posted on our progress.

As mentioned last week, we are going to run an incentivized launch campaign once we’re ready to go:

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And as a “Thank You” for your patience and support as we get ready to launch, we will be upping our weekly giveaway amounts as follows:

  1. 20,000 Halo per week grand prize

  2. 3 Limited edition t-shirts

  3. 6 Sets of exclusive in-game dice

This will provide a greater opportunity for more winners across the 4 week campaign.

 

Draggin’ Dragons Update

This week, we introduced the next Speed Dragon, Dveen (who may or may not be named after our Head of Games): 

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 Our next major milestone is coming up! We will be sending out a request for closed Beta participants sometime in the next two weeks. Like our closed Beta for Blockfight, players will have an opportunity to weigh in on the game and help us curate our Draggin’ Dragons feature roadmap. Stay tuned for your chance to participate in this limited time sneak peek!

 

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It’s coming...

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