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Block&ChainGameStudios

 

Devin Seto, Head of Games:

 

The idea to build a racing game on the blockchain came early in the life of Block and Chain Games. We wanted to demonstrate that blockchain games don’t have to be slow-paced, turn-based and all around boring. Instead, we decided to produce a player experience that was dynamic, exciting and thoroughly engaging.
 

Originally, we wanted to pay homage to 8-bit games of yesteryear. In fact, we still have the prototype of the original gameplay. But we realized as time went by that, if we want to make a real impact on the blockchain industry and make a game that has broad appeal, we really needed higher quality graphics and animations.
 

We also knew we needed to produce value in other ways. Because we work in cryptocurrency, we recognized there was an opportunity to bring about value for players through virtual goods ownership, whereby owners can purchase one of our “House Dragons” and receive a portion of their dragon’s winnings. Suddenly, we didn’t just have a racing game, but a deeper social game, where players compete for dragons and have the opportunity to earn Halo!
 

Our upcoming open beta will be fully functional and will feature our Speed Dragons. Players will be able to play with Dragon Coins (in-game coins) and Halo, which they can also use to buy dragons. So why is it “beta”? Because some of the best features are yet to come! After the open beta, we will launch Dragon Breeding and Battle Tracks, where players can breed up to 140 dragons (and many more special edition dragons down the road) and train them in special skills to compete against each other in fast, furious, and frantic battle races.
 

All in all, Draggin’ Dragons will be our opportunity to showcase the benefits of the Halo Platform and the Block and Chain team’s passion for great games that everyone can enjoy!

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